Album Track Samples
About the project
Rivals was probably the largest project I’ve worked on in terms of scope and its existing fame from the first game. It is a beloved title among fans, featuring very unique mechanics and aesthetics. I was brought on to help make the arrangements alongside Langoni, Goulart and Flashygoodness, the lead composer of the first game, who had crafted several iconic themes and established the musical identity of the series.
Our task for this second game was to create new, more modern arrangements of both classic and new themes, aiming to align the visual upgrade of the game with its sound. I specifically worked on arranging, directing recording sessions with musicians, mixing, and other music-related tasks. A unique aspect of this project was being able to interact with and build upon the channels created in chiptune, while layering modern sounds on top. I would say the keyword for this project was the seamless blend of retro and modern.










